Instance Dungeons
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These are special types of Dungeons that have certain rules. Some require a specific item in order to get in.
Instance Dungeon Rules
- You're unable to ride your Digimon inside.
- You can go inside with a party of up to 4 people including yourself.
- You can join an existing instance within 3 minutes.
- Leaving the party & getting kicked from the party will force you out of the Instance Dungeon.
- There are no channels, however in your Guild's Window it'll say "(Instance Dungeon) (0Ch)"
- Enemy Digimon inside the Instance Dungeon do not re-spawn.
- Dropped items inside the Instance Dungeon do not de-spawn.
List of all the currently available Instance Dungeons:
Dats
- Berserk Arena - Requires 1x Berserk Arena Pass to enter.
Kimeramon Dungeons
- Kaiser's Laboratory - Requires 1x Kaiser's Laboratory Warp Gate to enter.
- Kaiser's Laboratory (Armor) - Requires 1x Kaiser's Laboratory Warp [Event Dungeon] to enter.
Maze Entrance Dungeons
- Gizumon's Dungeon - Requires 1x Gizumon Trial Pass to enter.
File Island/Server Continent Dungeons
- Ancient Ruins of Secret - Requires Pass of an Ancient Secret Ruins [Normal-4P] to enter.
- Crack of Devimon (Instance Dungeon) - Requires Devimon's Crack Pass [Normal-4P] to enter.
- Crack of Devimon (Instance Dungeon)(Hard Mode) - Requires Devimon's Crack Pass [Hard-4P] to enter.
- Datamon Maze (Hero) - Requires 1x Datamon Maze Pass Card to enter on Hero mode.
Xros Wars Dungeons
- Green Zone (Advanced) - Requires Code Crown [Advanced Green Zone Pass] to enter.
- GreenZone (Night) (Guild) - Requires Code Crown [Green Zone Nightsky Pass] to enter.
Shadow Labyrinth Dungeons
- Shadow Labyrinth - Requires 1x Shadow Labyrinth Patchfinder to enter.
Holy Beasts Dungeons
- Scar of Water Crystal - Requires 1x Pass [Scar of Water Crystal] to enter.
- Scar of Water Crystal (Hard Mode) - Requires 1x Pass [Hard Water Crystal] to enter.
- Uprising Flame - Requires 1x Pass [Uprising Flame] to enter.
- Uprising Flame (Hard Mode)- Requires 1x Pass [Hard Uprising Flame] to enter.
- Trace of Black Steel - Requires 1x Pass [Trace of Black Steel] to enter.
- Trace of Black Steel (Hard Mode) - Requires 1x Pass [Hard Trace of Black Steel] to enter.
- Descending Thunder God - Requires 1x Pass [Descending Thunder God] to enter.
- Descending Thunder God (Hard Mode) - Requires 1x Pass [Hard Descending Thunder God] to enter.
- Boundaries of Yin and Yang [Fanglongmon Dungeon] - Requires 1x Pass [Fanglongmon Dungeon] to enter.
Verdandi Dungeons
- Royal Knight's Dominion - Unlimited Entry.
- Royal Base - Requires 1x Dimension Warp - Royal Base to enter
Tokyo Dungeons
- Tokyo Tower Observatory (Dungeon) - Requires 1x Tokyo Tower Observatory Admission to enter.
- Rainbow Bridge - Requires 1x Rainbow Bridge to enter.
- Fuji TV Rooftop (Dungeon) - Requires 1x Fuji TV Staff ID Card to enter.
- Venomous Vortex - Requires 1x Arrow of Light and Hope to enter.
- Venomous Vortex (Hard) - Requires 1x Shining Arrow of Light and Hope to enter.
- Path of Bravery - Requires 1x Trace of Bravery to enter.
- Path of Friendship - Requires 1x Trace of Friendship to enter.
Guild Dungeons
- Infinite Mountain Dungeon 2.0 - reqiures Gateway of Infinite Mountain 2.0 to enter
- GreenZone (Night) (Guild) - Requires Code Crown [Green Zone Nightsky Pass] to enter.
Shinjuku Dungeons
- Vajramon Dungeon (Hard) - requires Admission Ticket Stadium: [Vajramon-Hard] to enter
- Vikaralamon Dungeon (Hard) - requires Admission Ticket Stadium: [Vikaralamon-Hard] to enter
Digital Area Dungeons
- Chaotic Battle Field - requires Zhuqiaomon's Entrance Charm [Chaotic Battlefield] to enter
- Burning Battle Field - requires Zhuqiaomon's Entrance Charm [Burning Battlefield] to enter
- Final Battle - requires Zhuqiaomon's Entrance Charm [Final Battle] to enter