SkullMeramon(Raid)
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Informations about SkullMeramon
- SkullMeramon has about 41,000,000 HP.
- SkullMeramon is level 111.
- SkullMeramon changes phase 3 times according to its remaining HP.
- SkullMeramon can use different skills for each phase.
- Unlike most of the Dungeon Raids, there’s no time limit to defeat SkullMeramon.
- This raid use 5 different skills:
- Chain Attack
- Target the player that deals the most damage to SkullMeramon.
- Base damage slightly different depends on SkullMeramon remaining HP.
- 100%~31% HP, 5000 base damage.
- 30%~1% HP, 6000 base damage.
- Cooldown 10 seconds.
- Fire Breath
- Base damage slightly different depends on SkullMeramon remaining HP.
- 100%~21% HP, 8000 base damage.
- 20%~1% HP, 8500 base damage.
- Applied respective Debuff depends on SkullMeramon remaining HP.
- 100%~51% HP, inflict with
Metallic Poison Lv.1 Debuff (Move Speed decreased 20%. Damage 900 every 4 sec.).
- 50%~21% HP, inflict with
Metallic Poison Lv.2 Debuff (Receiving Damage from Enemy Digimon increased 100%. Damage 900 every 4 sec.).
- 20%~1% HP, inflict with
Metallic Poison Lv.3 Debuff (Receiving Damage from Enemy Digimon increased 200%. Damage 1200 every 4 sec.).
- 100%~51% HP, inflict with
- Cooldown 20 seconds.
- Blue AOE Circle
- Base damage slightly different depends on SkullMeramon remaining HP.
- 100%~61% HP, deal 12000 damage.
- 60%~21% HP, deal 13000 damage.
- 20%~1% HP, deal 15000 damage.
- Inflict
4th-Degree Burn Debuff (Receive damage from Fire attribute + 200%, MS -50%, DOT (Damage over time) 1200 every 4 seconds, last 5 minutes) to everyone that hit by the skill.
- Inflict
Degeneration Debuff (AT reduced by 30%. Last 5 minutes) when SkullMeramon HP below 60%.
- Cooldown is reset when SkullMeramon HP drops to 60% and 20%.
- Cooldown 30 seconds.
- Base damage slightly different depends on SkullMeramon remaining HP.
- Big target Circle
- 25000 base damage.
- Skullmeramon will begin using this skill when HP below 20%.
- Player that deal damage to SkullMeramon will be targeted.
- Cooldown 30 seconds.
- Summon Minions
- Skullmeramon will begin to summon after 3 minutes.
- 4 Meramon (Gigantic) will summon on each wave.
- Each Meramon (Gigantic) has 400,000 HP.
- Meramon (Gigantic) deal 2282 skill damage to the player that attacks it.
- Minions last for 150 seconds.
- Cooldown 50 seconds.
- Chain Attack