SkullMeramon(Raid)

From Digital Masters World Wiki
Jump to navigation Jump to search
SkullMeramon

Informations about SkullMeramon

  • SkullMeramon has about 41,000,000 HP.
  • SkullMeramon is level 111.
  • SkullMeramon changes phase 3 times according to its remaining HP.
  • SkullMeramon can use different skills for each phase.
  • Unlike most of the Dungeon Raids, there’s no time limit to defeat SkullMeramon.
  • This raid use 5 different skills:
    • Chain Attack
      • Target the player that deals the most damage to SkullMeramon.
      • Base damage slightly different depends on SkullMeramon remaining HP.
      • 100%~31% HP, 5000 base damage.
      • 30%~1% HP, 6000 base damage.
      • Cooldown 10 seconds.
    • Fire Breath
      • Base damage slightly different depends on SkullMeramon remaining HP.
      • 100%~21% HP, 8000 base damage.
      • 20%~1% HP, 8500 base damage.
      • Applied respective Debuff depends on SkullMeramon remaining HP.
        • 100%~51% HP, inflict with Metallic Poison Lv.1.png Metallic Poison Lv.1 Debuff (Move Speed decreased 20%. Damage 900 every 4 sec.).
        • 50%~21% HP, inflict with Metallic Poison Lv.2.png Metallic Poison Lv.2 Debuff (Receiving Damage from Enemy Digimon increased 100%. Damage 900 every 4 sec.).
        • 20%~1% HP, inflict with Metallic Poison Lv.3.png Metallic Poison Lv.3 Debuff (Receiving Damage from Enemy Digimon increased 200%. Damage 1200 every 4 sec.).
      • Cooldown 20 seconds.
    • Blue AOE Circle
      • Base damage slightly different depends on SkullMeramon remaining HP.
        • 100%~61% HP, deal 12000 damage.
        • 60%~21% HP, deal 13000 damage.
        • 20%~1% HP, deal 15000 damage.
      • Inflict 4th degree burn.png 4th-Degree Burn Debuff (Receive damage from Fire attribute + 200%, MS -50%, DOT (Damage over time) 1200 every 4 seconds, last 5 minutes) to everyone that hit by the skill.
      • Inflict Degeneration Debuff.png Degeneration Debuff (AT reduced by 30%. Last 5 minutes) when SkullMeramon HP below 60%.
      • Cooldown is reset when SkullMeramon HP drops to 60% and 20%.
      • Cooldown 30 seconds.
    • Big target Circle
      • 25000 base damage.
      • Skullmeramon will begin using this skill when HP below 20%.
      • Player that deal damage to SkullMeramon will be targeted.
      • Cooldown 30 seconds.
    • Summon Minions
      • Skullmeramon will begin to summon after 3 minutes.
      • 4 Meramon (Gigantic) will summon on each wave.
      • Each Meramon (Gigantic) has 400,000 HP.
      • Meramon (Gigantic) deal 2282 skill damage to the player that attacks it.
      • Minions last for 150 seconds.
      • Cooldown 50 seconds.

Important Note

  • SkullMeramon and Meramon (Gigantic) skill is Fire attribute.
  • Skill Damage done by SkullMeramon and Meramon (Gigantic) is effect by the Debuff inflict to the player.
    • When 4th degree burn.png 4th-Degree Burn Debuff and Metallic Poison Lv.2.png Metallic Poison Lv.2 Debuff is inflicted, damage done by SkullMeramon's "Fire Breath" will deal extra 300%.
    • SkullMeramon's "Fire Breath" will now deal 32,000 damage (base damage 8000 + 300%) instead to the player.
  • SkullMeramon will NOT stop using skills until it's defeated.