Sakuyamon

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Sakuyamon
(サクヤモン)
Sakuyamon.png
Rank: A
Class:
Form: Mega
Attribute: Data: strong against Vaccine - weak against Virus Data
Element: Pitch Black: is strong against Thunder (× 25) - weak against Light (× -25) - somewhat strong against Pitch Black (× 10) Pitch Black
Attacker Type: Quick Attacker
Type: God Man Digimon
Families: Nightmare Soldiers Icon.png Nightmare Soldiers
Nature Spirits Icon.png Nature Spirits
Digivolves to: Kuzuhamon

Sakuyamon is a Shaman Digimon whose name is derived from the mythological Princess Sakuya of Konohana. It holds the role of a miko, acting as an agent of a god's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like MagnaAngemon's Priest Mode, it is able to change into a Miko Mode (巫女形態 Miko Keitai) which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). The characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively.


Digivolves

Renamon Icon.png 8594.png Kyuubimon Icon.png 8594.png Taomon Icon.png 8594.png Sakuyamon Icon.png 8594.png Kuzuhamon Icon.png Burst Mode.png Monk's Staff.png 8594.png Black-Gear Kuzuhamon Icon.png Black Gear Evolution.png Black Gear Evolution Program.png
7820.pngSakuyamon Shin Icon.png


Default Stats

Exclamation Mark.png Note: Approximate statistics with 140% size and level 120

Digimon Status.png

DGStats.png Digimon Stats
HP1.png Health Points 3398
DS1.png Digi-Soul 1536
AT1.png Attack 946
AS1.png Attack Speed 2
CT1.png Critical Hit 22.08%
HT1.png Hit Rate 478
DE1.png Defense 124
EV1.png Evade 26.10%

Attacks

Skill Status.png
Rice Cord Pitch Black Pitch Black attribute 4 seconds cooldown 71 DS consumed skill points per upgrade seconds animation
  Summons a fire-Attribute beast and orders it to attack the opponent.
Vajra Mandara

Pitch Black Pitch Black attribute

6 seconds cooldown 138 DS consumed skill points per upgrade seconds animation
Strikes its diamond hands on the ground to create a magical barrier that blocks evil spirits.

Info.png Note: Value Point gives you a rough sketch of best skill to max (Higher the better)

Attack per lvl Lv.1 Lv.10 Lv.15 Lv.20 Lv.25 Value Point
File:Rice Cord.png Rice Cord 108 2391 3363 3903 4443 4983 6.75
Vajra Mandara.png Vajra Mandara 146 3949 5263 5993 6723 7453 8.11
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20 Lv.21 Lv.22 Lv.23 Lv.24 Lv.25
File:Rice Cord.png Rice Cord 2391 2499 2607 2715 2823 2931 3039 3147 3255 3363 3471 3579 3687 3795 3903 4011 4119 4227 4335 4443 4551 4659 4767 4875 4983
Vajra Mandara.png Vajra Mandara 3949 4095 4241 4387 4533 4679 4825 4971 5117 5263 5409 5555 5701 5847 5993 6139 6285 6431 6577 6723 6869 7015 7161 7307 7453