Myotismon(Raid-Observatory)
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Informations about Myotismon
- Myotismon has about 40,380,000 HP.
- Myotismon is level 120.
- Myotismon changes phases according to its remaining HP.
- Myotismon uses different skills for each phase.
- Unlike most of the Dungeon Raids, there’s no time limit to defeat Myotismon.
- Myotismon is buffed with "Ambition of Dark Lord"
Reduce Vaccine, Virus, Unknown attribute taken damage by 7%.
- This raid use 5 different skills:
- Crimson Lightning (Whip)
- Inflict Fatal Venom Lv3 Debuff.
- Base damage slightly different depends on Myotismon remaining HP.
- 100%~74% HP, deal 11460 damage.
- 60%~41% HP, deal 13567 damage.
- 40%~1% HP, deal 14610 damage.
- Cooldown 3 seconds.
- "Charging" Debuff
- Base damage and Debuff slightly different depends on Myotismon remaining HP.
- 100%~74% HP, deal 7044 damage, inflict
Nightmare Lv.3 Debuff.
- 70%~61% HP, deal 7566 damage, inflict
Nightmare Lv.4 Debuff.
- 25%~1% HP, deal 8610 damage, inflict
Nightmare Lv.4 Debuff.
- "Floating" Debuff
- Inflict
Petrify Lv.4 and
Silence Debuff.
- Base damage slightly different depends on Myotismon remaining HP.
- 100%~74% HP, deal 9132 damage.
- 25%~1% HP, deal 11480 damage.
- Inflict
- Nightmare Wave (Red Laser Bean)
- Base damage slightly different depends on Myotismon remaining HP.
- 73%~61% HP, deal 26090 damage.
- 60%~40% HP, deal 28699 damage.
- Cooldown is reset when Myotismon HP reaches 60%.
- Cooldown 35 seconds.
- High-Speed Dash
- Inflict
Nightmare Lv.4 and
Silence Debuff.
- Myotismon will only use this skill when HP reaches specific %.
- 73% HP, deal 52180 damage.
- 72%~26% HP, deal 57398 damage.
- 25% HP, deal 62616 damage.
- Skill damage is reduced and divided by the number of players that attacked Myotismon.
- Cooldown 60 seconds.
- Inflict
- Crimson Lightning (Whip)
Myotismon's Battle Phase
- Myotismon uses a different combination of skill depends on it's HP.
- Myotismon will only use a certain skill in a different range of HP.
- When Myotismon's skill is reset, the cooldown will be reset too.
- 100%~74% HP, Myotismon uses "Crimson Lightning (Whip)", "Floating Debuff" and "Charging Debuff" skills.
- At exactly 73% HP, Myotismon skill is reset and uses "Nightmare Wave (Red laser bean)" and "High-Speed Dash" skills.
- 73%~61% HP, Myotismon uses "Nightmare Wave (Red Laser Bean)" and "Charging Debuff"' skills.
- At exactly 60% HP, Myotismon's skill is reset and uses "Nightmare Wave (Red Laser Bean)" skill.
- 60%~26% HP, Myotismon uses "Crimson Lightning (Whip)" and "Nightmare Wave (Red Laser Bean)" skills.
- At exactly 25% HP, Myotismon skill is reset and uses "Floating Debuff" and "High-Speed Dash" skills.
- 24%~1% HP, Myotismon uses "Crimson Lightning (Whip)", "Floating Debuff", "Charging Debuff" and "High-Speed Dash" skills.
Important Note
- Myotismon's skill is
attribute.
- Skill Damage done by Myotismon is effected by the
Nightmare Lv.3 and
Nightmare Lv.4 Debuff.
- When
Nightmare Lv.4 Debuff is inflicted, damage done by Myotismon's "Crimson Lightning (Whip)" will deal extra 100%.
- Myotismon's "Crimson Lightning (Whip)" will now deal 22920/27134/29220 instead to the player.
- Myotismon will NOT stop using his skills until it's defeated.