Tour System

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Here in DMW we have something called Tour System, this means that the Raids which are included are spawning at certain time (server time) and not on every channel. They are also Skill Immune and have a Damage Reduction so that everyone has a chance to hit them. They despawn before the new one is supposed to spawn

Following Digimon are part of it: (they are in the correct order)

Forest Area (Tour) Orochimon  
Forest Area (Tour) Mugendramon/Chaosdramon  
Forest Area (Tour) BanchoLeomon  
Forest Area (Tour) Beelzemon/Megidramon
Forest Area (Tour) Beelzemon  
Forest Area (Tour) Zhuqiaomon  

Info.png Note: Raids on this Map no longer spawn on different channels but on every channel only 1 at the same time.

Big Sight Myotismon Ch0 > Ch1 > Ch2
Big Sight DarkTyrannomon Ch2 > Ch1 > Ch0
Odaiba Groundramon and Okuwamon Ch0 > Ch1 > Ch2
Minato City Myotismon Ch0 > Ch1 > Ch2
Shibuya Myotismon Ch0 > Ch1 > Ch2
Shibuya Phantomon Ch2 > Ch1 > Ch0
Shibuya Raremon Ch0 > Ch1 > Ch2
Valley of Light Mammothmon Ch0 > Ch1 > Ch2
Valley of Light Aquilamon Ch2 > Ch1 > Ch0
Verdandi Terminal Omegamon Ch0 > Ch1 > Ch2 (every 4h)
Village of the Beginning MugenDramon Ch0 > Ch1 > Ch2
Distorted Data Village Garurumon X Ch0 > Ch1 > Ch2
Western Area: Outskirts Belphemon Rage Mode Ch0 > Ch1 > Ch2
Shinjuku Western Area (Day) Dukemon/MegaGalgomon/Sakuyamon Ch0 > Ch1 > Ch2
Forest of the Beginning Shellmon/Anomalocarimon/GigaSeadramon Ch0 > Ch1 > Ch2
Forest of Marionette Gerbemon/MetalGarurumon/MetalEtemon Ch0 > Ch1 > Ch2


Once the last Raid of the Forest of the Beginning Tour is killed all players in that Area will receive a Blessing of the Mountain Buff (10% SK, MaxHP/DS +20%)

As tipp, open the Raid Timer to show the next spawn time of Raids, the time in there is the clock and not a minute/hour display.


Raid Timer Button + server time.png

Raid Timer.png